Times Tables
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Choose two Numberjacks that will multiply to zap one of the Meanie’s numbers.  This game encourages recognition of multiples and 'multiplication triples' such as 2,3,6 or 3,7,21.  The Meanie’s numbers fly steadily towards the edges of the screen in levels 1 and 2 to encourage speed and recall. Tap the Numberjack to add passengers and hear the multiplication table build up.  Hide the answer and say it before the Numberjacks do to practise the table.  Match the target number in levels 1 & 2.     Set the number before any passengers are shown in level 2. Fill gaps in the road and help the travellers reach their homes.   Build in repeated rows or columns to see multiplication as a rectangular arrangement. Level 1 has two matching gaps to show how multiplication can be tackled in either order. Find the missing number to complete the multiplication.  Level 1 has a timer that speeds up as the game progresses, encouraging both speed as well as accuracy when trying to beat your high score. One of the first two numbers is missing in level 2. Win 40 reward items by playing the games. The items are added to a picture where they can be moved into any position.  They can be stored in the box so that the picture can be changed.  Some special rewards cause things to happen when they interact with other items. Set the multiplication tables to use in the activities.  Choose a single table when learning a particular table or select a number of tables for more general practice.  The settings are remebered between sessions. Choose two Numberjacks that will multiply to zap one of the Meanie’s numbers.  This game encourages recognition of multiples and 'multiplication triples' such as 2,3,6 or 3,7,21.  The Meanie’s numbers fly steadily towards the edges of the screen in levels 1 and 2 to encourage speed and recall. All activities have three  levels of difficulty.   Level 0 always lets the child explore at their own pace. Up to 3 players can save their settings, scores and rewards - great for families where more than one child is playing. Each activity has instructions and suggestions for adults.
Times Tables
All activities have 3 levels of difficulty.   Level 0 always lets the child explore at their own pace. Up to 3 players can save their settings, scores and rewards - great for families where more than one child is playing. Tap the Numberjack to add passengers and hear the multiplication table build up.  Hide the answer & say it before the Numberjacks do to practise the table.  Match the target number in levels 1 & 2.  Set the number before any passengers are shown in level 2. Fill gaps in the road and help the travellers reach their homes.   Build in repeated rows or columns to see multiplication as a rectangular arrangement. Win 40 reward items by playing the games. The items are added to a picture where they can be moved into any position.  They can be stored in the box so that the picture can be changed.  Some special rewards cause things to happen when they interact with other items. Pick the number to complete the multiplication.  Level 1 has a timer that speeds up as the game progresses, encouraging both speed as well as accuracy when trying to beat your high score. One of the first two numbers is missing in level 2. Choose two Numberjacks that will multiply  to zap one of the Meanie’s numbers.  This game develops recognition of multiples and 'multiplication triples' such as 2,3 & 6.  The Meanie’s numbers fly steadily towards the edges of the screen in levels 1 and 2  to encourage speed and recall. Set the tables to use in the activities.  Choose a single table when learning a  particular table or select a number of  tables for more general practice.  The settings are remebered between sessions. Each activity has instructions and suggestions for adults.
Level 1 has two matching gaps to show how multiplication can be tackled in either order.